Untitled Torch Game
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Devlog
- July 19, 2022 by postosaurus1#2d, #first game, #first steps, #game-play, #platformer, #unity, #bringing thing together, #ai, #demo, #prototypeHello everyone, it has been a week since my last update and I wasn't lazy in that time even I didn't work as much as the weeks before on my project. I could complete some tasks I had on my list, some... Continue reading
- July 12, 2022 by postosaurus#2d, #first game, #first steps, #game-play, #ai, #npc, #glowwormHello everyone, today I am going to present you my progress regarding Non Player Characters or in short NPC's. First I want to show you what I came up with the evil looking bunny I created while messi... Continue reading
- July 10, 2022 by postosaurus1#2d, #glowworm, #ai, #behavior, #plattformer, #collectible, #first game, #first steps, #platformer, #unity, #light, #darkHello everyone, after the shadermess has been settled I refactored my project a bit to have a clean point from which I can go on. Now I want to tackle NPC movement and AI's. I have the idea to create... Continue reading
- July 08, 2022 by postosaurus#2d, #shader, #color swap, #platformer, #first game, #first stepsHello everyone, After discovering all the possibilities shaders can give to the styling of levels I dived and played around with the palette-swaping-shader I did recently. I learned to use ShaderGraph... Continue reading
- July 06, 2022 by postosaurus#2d, #color swap, #first game, #first steps, #platformer, #shader, #shadergraph, #unityHello everyone, Opposed to what I said previously I didn't focus on the entities and game-play but got carried away by a video from Francis Vace on YouTube ( View video on Youtube ). He created a pale... Continue reading